Microsoft has revealed several new software improvements for the Xbox One S and Xbox One X, primarily focusing on how games are displayed on different types of monitors and TVs. Freesync-compatible displays are able to sync their refresh rates directly with the Xbox One, helping to eliminate issues like tearing and stuttering, and letting the games run as smooth as possible. Microsoft demonstrated this during its Inside Xbox Stream yesterday. When enabled, this will send a signal to a compatible TV that a game is being played and to turn on its Game Mode, which many TVs have in order to reduce latency. There are 4K FreeSync monitors, ultrawide FreeSync monitors, 1440p FreeSync monitors, 1080p FreeSync monitors. Most FreeSync displays don't enable the variable-refresh technology below 48 Hz or so unless their top-end is over 120 Hz-a characteristic that lets them support AMD's Low Framerate Compensation.
Xbox One users will get a host of new features thanks to the system's spring update.
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With FreeSync, the two newer versions of the Xbox One should allow for smoother gameplay, which can be hard to achieve on consoles with their limited performance as games become more demanding. Users will be able to share clips and screenshots directly to Twitter, and the Xbox's built-in Edge browser is getting a functionality upgrade that will make it behave more like the desktop version.
Later in 2018 Microsoft will also be releasing a feature for an auto low latency mode for Xbox One. Microsoft says the update is coming "later this spring".